Oh... Hello There






Game of Thrones: Conquest
Game of Thrones: Dragonfire
Lord of the Rings: Online
Infinite Crisis
toyPunk
Dungeons & Dragons: Online
My Name Is JimMy Name Is Jim
and this is my website. I'm a Boston based designer who loves to make engaging experiences. Over the course of my career, I've taken on a whole bunch of roles and have been a part of some amazing teams that make great experiences.
Selected ProjectsSelected Projects
Here are a few highlights from the work I am most proud of.
My Work on InstagramMy Work on Instagram
Check out my latest illustrations on the same web site that people from your high school post workout selfies.
About MeAbout Me
Product design leader with nearly 20 years of experience shipping live service games played by millions worldwide. At WB Games Boston, led UX and UI art direction across titles including Game of Thrones: Conquest, a top-grossing mobile strategy game that generated over $1 billion in revenue, surpassed 20 million downloads, and spent 100+ cumulative weeks on the App Store Top 25. Proven ability to bridge creative vision and technical execution, build and mentor high-performing design teams, and deliver systems that drive long-term player engagement and revenue.
What I DoWhat I Do
- Interaction Design
- Wireframing
- Design Systems
- Illustration
- Iconography
- Information Architecture
- Cross-Team Colaboration
- Art Direction
- Front End Development
- Motion Design
- Agile/ Scrum
- Prototyping
- Interaction Design
- AI Prototyping
What I knowWhat I know
- Adobe Photoshop
- Adobe Illustrator
- Figma
- Unity Engine
- CSS
- HTML
- Javascript
- Aftereffects
- Sass
- Webflow
- Framer
- Unreal Engine
- Cursor AI
- Miro
- Jira
- GitHub